C++ Templates for XCode 3.2

Note: These project templates have not been tested in XCode 4 but I do intend to revisit this and make sure everything is kept up to date. Here are a couple of Project templates I made for XCode 3.2. One for a WxWidgets based project (wxMac 2.8), and one for a GLUT project. Hope they …

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Nethack on OS X 10.6 (Snow Leopard)

Update: Verified that this still works using XCode tools 4 (compiler: llvm-gcc-4.2) on OS 10.6.7 (Snow Leopard). O.K. So, this is kind of a followup to a previous post I did about how I like to setup Nethack on my Mac. However, more recently, some of the patches I had used stopped working on later …

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GLUT on Mac OS X

I was having a problem using Glut (GL Utility Toolkit) on my Mac today – despite the number of sites saying that it was a snap to set up:  ”Just add the GLUT.Framework to your project and compile.”  – Well, my program was compiling OK, but running it would always result in a “bus error” …

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Nethack Settings for OS X

There is now an update to this post. This is a quick tutorial post for anyone requiring convenient pre-configured Nethack Files. Nethack comes from a tradition of Hack’n’slash adventure games known as Roguelikes. They are similar to text based adventures in that, originally, grapics were rendered using ASCII characters. This is still a popular way …

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